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The Betweenlands Wiki
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Not to be confused with Mire Snail.

Blood Snails are small hostile mobs that spawn uncommonly in Swamplands and Patchy Islands biomes.

They can also be spawned by Monster Spawners in Shrines.

Description[]

Blood Snails appear as snails with red striped shells. They move slowly, often staying in place when no player is nearby. When they spot a player, they'll chase them down in an attempt to inflict melee damage. If the player gets further than 5 blocks from the Snail, they'll begin to spit arcing 'jets of blood' at them as they chase. If it hits, it can inflict Poison I (Poison) for 5 seconds.

Blood Snails only attack players, Tarminions and Emberlings, although their blood jet attack can hit other mobs on accident.

Blood Snails can be killed in one hit using a rare loot weapon, the Critter Cruncher.

Strategy[]

Blood Snails are fairly rare mobs, but can be a threat when faced alongside other enemies. Their blood jet attacks can be difficult to dodge, but they won't shoot if the player stays close to them. They also have very low health, so simply rushing them may prove a good strategy.

They're also relatively slow, have a small detection radius, and don't wander nearly as much as other mobs, meaning in most cases they can simply be avoided.

Drops[]

The drops from Blood Snails are derived from the blood_snail loot table.

The following is a list of all of the items that can be dropped by Blood Snails, including their rolls, quantities, and weights.

Blood Snail Drops
Dropped Item Quantity Weight
1 Roll:
SmallRawSnailFlesh Raw Snail Flesh
(SmallSearedSnailFlesh Seared Snail Flesh if killed by fire)
0-1
(+0-1 per Looting level)
1/1 (100%)
1 Roll:
Nothing N/A 1/4 (25%)
SmallCrimsonSnailShell Crimson Snail Shell 1 2/4 (50%)
SmallPoisonGland Poison Gland 1
(+0-2 per Looting level)
1/4 (25%)
2 Rolls, if killed by player, Spook event only:
Nothing N/A 8/11 (72.73%)
SmallBlueCandy Blue Candy 1 1/11 (9.09%)
SmallRedCandy Red Candy 1 1/11 (9.09%)
SmallYellowCandy Yellow Candy 1 1/11 (9.09%)
1 Roll, if killed by player, Winter event only:
Nothing N/A 4/5 (80%)
SmallMincePie Mince Pie 1 1/5 (20%)

Visit the Loot Tables page for more information on loot.

Advancements[]

Advancement In-game Description Parent Actual Requirements ID
AdvancementIconCritterCruncher
Critical Hit
Slay a critter with a Critter Cruncher Chopping Boy Kill a Blood Snail, Dragonfly, Firefly, Leech, Mire Snail, Sporeling, or Termite with a Critter Cruncher fighter
/critical_hit

Sounds[]

Sound Subtitles Source Description ID
File:SnailDeath.ogg Snail dies Hostile Plays when a Blood Snail dies. snail_death
File:SnailHurt.ogg Snail hurts Hostile Plays when a Blood Snail is damaged. snail_hurt
File:SnailLiving1.ogg
File:SnailLiving2.ogg
Snail squeltches Hostile Plays when a Blood Snail is idle. snail_living


History[]

The Betweenlands Mobs
Passive AnadiaCave Fish •  DragonflyFireflyFrogGeckoGreeblingGreebling CoracleMire SnailOlmRoot SpriteSporeling
Neutral Freshwater UrchinGreebling RiderJellyfishLurkerPyrad
Aggressive AnglerBlood SnailBubbler CrabCave JellyfishChiromawCrypt CrawlerDark DruidEmberling ShamanInfestationLampreyLeechLiving RootPeat MummyRock SnotShallowbreathShamblerSilt CrabSludge (Smol) • Sludge Worm (LargeSmallTiny) • Sprites (AshBoulder) • StalkerSwamp HagTar BeastTermiteWight
Tamable & Utility EmberlingHarlequin ToadTarminion
Chief BarrisheeChiromaw Matriarch
Boss Dreadful Peat MummyPrimordial MalevolenceSludge MenaceSpirit Tree
Unimplemented Temple Guardian
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