Coarse Islands are Betweenlands biomes characterized by large, steep islands with their shores rising a block above the surrounding Swamp Water, with some Weedwood and Sap Trees and several Giant Roots intertwining throughout the biome.
There is an additional variant, the Raised Isles, that can spawn independently of the normal variant and contains slightly different topography.
Variants[]
Raised Isles[]

The Raised Isles landscape
The Raised Isles biome contains mostly the same terrain as the regular Coarse Islands biome, except that some of the Giant Roots reach much higher than usual and clusters of them may be holding up Raised Islands in the sky. These islands can contain some unique features, including Chiromaw Matriarch Nests inhabited by Chiromaw Matriarchs, and have unique ambience.
Composition[]
Both Coarse Islands and Raised Isles biomes consist of:
Swamp Grass
Swamp Dirt, directly under the surface
Cragrock, in large patches (all variants)
Mud, underwater
Middle Gem Ores, rarely underwater
Betweenstone Pebble, on land or underwater
Weedwood Bush, in clusters
Root, occasionally in clusters sticking out from the water
Blue Iris
Cattail
Copper Iris
Nettle, rarely
Swamp Tallgrass, occasionally
Volarpad
Bladderwort, rarely sticking out from the water
Swamp Kelp, underwater
Swamp Reed, sticking out from the water
Mire Coral, rarely underwater
Swamp Water, as seas between islands and Giant Roots
Menhir, rarely
Raised Isles biomes additionally consist of:
Rootman Simulacrum, rarely on the Giant Roots holding up Raised Islands (all variants)
Mobs[]
The following mobs can spawn naturally on the surface in both Coarse Islands and Raised Isles biomes:
Dragonfly
Firefly, when the Rift event is active at night or inactive
Gecko
Frog
Sporeling, only on Shelf Fungus
Root Sprite, only on Giant Root blocks
Anadia (purple), in water
Greebling
Greebling Rider, in the sky
Lurker, in water
Angler, in water
Swamp Hag
Wight
Chiromaw
Structures[]
The following structures can generate in both Coarse Islands and Raised Isles biomes:
Weedwood Tree, on land or partially submerged in the water
Giant Weedwood Tree, very rarely
Sap Tree, occasionally
Giant Root, abundantly twisting through land and the water
Cragrock Tower, rarely
Raised Isles biomes can additionally generate the following structures:
Raised Island, occasionally, supported by clusters of Giant Roots
Chiromaw Matriarch Nest, uncommonly on top of Raised Islands
Gallery[]
History[]
- Release 3.8.0:
- Betweenstone Pebbles now generate in Coarse Islands and Raised Isles biomes.
- Anadia now spawn in Coarse Islands and Raised Isles biomes.
- Release 3.7.0: Rootman Simulacra now generate under the Giant Roots supporting Raised Islands in Raised Isles biomes.
- Release 3.6.0:
- Added Raised Isles biome variant.
- Chiromaw Greebling Riders (later renamed to Greebling Riders) now spawn in Coarse Islands biomes.
- Release 3.4.0:
- Can now be viewed from Amate Maps.
- Menhirs now generate in Coarse Islands biomes.
- Greeblings and Root Sprites now spawn in Coarse Islands biomes.
- Release 3.3.0:
- Added biome foliage color.
- Giant Roots now generate in Coarse Islands biomes.
- Beta 2.0.0: Added biome grass color.
- Beta 1.0.2: Frogs now spawn in Coarse Islands biomes.
- Beta 1.0.0: Introduced.