Lampreys are hostile creatures found in the walls of the third layer of the Labyrinthine Vaults.
|Health||20 ( x 10)|
|Damage||Contact Easy: 3-4 () |
Contact Normal: 3-4 ()
Contact Hard: 5-6 ()
Description[edit | edit source]
Lampreys, much like their real life inspiration, are eel-like creatures with large, circular mouths filled with several rings of teeth. Unlike real lampreys, however, they do not live in an aquatic environment, and instead reside in holes in the walls, floors, and ceilings of the Labyrinthine Vaults. Only their heads are visible when they emerge from their burrows.
In the absence of a nearby player, Lampreys will appear simply as a dark hole in a block, identical to a Worm Hole. When approached by a player, Lampreys will come out of their burrows. Lampreys can orient themselves in four directions, and will always be facing the player when they emerge if on the ceiling or floor. If the player moves to a different side, they will quickly retreat into their hole then reemerge in the direction of the player.
In order to pull their targets closer to them, Lampreys will frequently inhale the air around them, generating black smoke particles and pulling nearby entities towards them. This pull becomes stronger the closer an entity is to the Lamprey. In addition to dealing damage, their melee attack will sap the player's Decay. When burrowed into the ceiling, a Lamprey will attack its target using a ranged spit attack, which does not drain Decay.
Like Worm Holes and Living Roots, if their target moves out of their line of sight Lampreys will relocate themselves, disappearing into their burrows and sealing them off, then opening a new hole closer to their target's location. Also like these two mobs, the amount of health a Lamprey has is indicated by how damaged its hole appears - the more cracked it appears, the less health the mob has.
Strategy[edit | edit source]
Lampreys are not usually a huge problem, however, it is a horrible idea to ignore them. if you do this, you will discover that their decaying bites build up fast and with only 3 bites you'll find out that they ate your entire decay bar. To counter this, it's best to eat blue petals first and back away whenever they suck in.
History[edit | edit source]
- Beta 3.5.0: Introduced.
|The Betweenlands Mobs|
|Passive||Blind Cave Fish • Dragonfly • Firefly • Frog • Gecko • Greebling • Greebling Rider • Mire Snail • Root Sprite • Sporeling|
|Neutral||Lurker • Pyrad|
|Aggressive||Angler • Barrishee • Blood Snail • Chiromaw • Chiromaw Matriarch • Crypt Crawler • Dark Druid • Emberling Shaman • Lamprey • Leech • Living Root • Peat Mummy • Shallowbreath • Shambler • Silt Crab • Sludge (Smoll) • Sludge Worm (Large • Small • Tiny) • Sprites (Ash • Boulder) • Swamp Hag • Tar Beast • Termite • Wight|
|Tamable & Utility||Emberling • Harlequin Toad • Tarminion|
|Boss||Dreadful Peat Mummy • Primordial Malevolence • Sludge Menace|