Leeches are parasitic creatures that spawn in Swamplands and Patchy Islands biomes.
Description[]
Leeches appear as brownish, silverfish-like worms. They exist in two states: "hungry" and "full." When they are hungry they will rush toward the nearest mob or player and latch on, dealing melee damage over time. They will remain affixed until they have had their fill at which point they will let go and become "full." Leeches will not attack when full, but become hungry again after a period of time.
Leeches can be killed in one hit using a rare loot weapon, the Critter Cruncher.
Strategy[]
In the early and even middle-tier game, Leeches can be surprisingly powerful. They leech large amounts of damage, and if you have no armor even two Leeches clinging on to you one after the other is enough to kill. They should merely be avoided until you have weaponry to kill them before they have a chance to completely leech you of health, and as shields do not work on them, another difficulty is brought up. The best counter to all this is to get one to connect to a Swamp Hag (which is surprisingly easy) and kill it while it is still full.
Drops[]
The drops from Leeches are derived from the leech loot table.
The following is a list of all of the items that can be dropped by Leeches, including their rolls, quantities, and weights.
Leech Drops | ||
---|---|---|
Dropped Item | Quantity | Weight |
0-1 Rolls: | ||
Ball of Sap | 1 (+0-1 per Looting level) |
1/1 (100%) |
2 Rolls, if killed by player, Spook event only: | ||
Nothing | N/A | 8/11 (72.73%) |
Blue Candy | 1 | 1/11 (9.09%) |
Red Candy | 1 | 1/11 (9.09%) |
Yellow Candy | 1 | 1/11 (9.09%) |
1 Roll, if killed by player, Winter event only: | ||
Nothing | N/A | 3/4 (75%) |
Mince Pie | 1 | 1/4 (25%) |
Advancements[]
Advancement | In-game Description | Parent | Actual Requirements | ID |
---|---|---|---|---|
Critical Hit |
Slay a critter with a Critter Cruncher | Chopping Boy | Kill a Blood Snail, Dragonfly, Firefly, Leech, Mire Snail, Sporeling, or Termite with a Critter Cruncher | fighter /critical_hit |
Sounds[]
Sound | Subtitles | Source | Description | ID |
---|---|---|---|---|
Leech dies | Hostile | Plays when a Leech dies. | leech_death | |
Leech hurts | Hostile | Plays when a Leech takes damage. | leech_hurt | |
Leech squelches | Hostile | Plays when a Leech is idle. | leech_living |
History[]
- Release 3.3.0: Added Advancement.
- Beta 1.0.0: Introduced.
The Betweenlands Mobs | |
---|---|
Passive | Anadia • Cave Fish • Dragonfly • Firefly • Frog • Gecko • Greebling • Greebling Coracle • Mire Snail • Olm • Root Sprite • Sporeling |
Neutral | Freshwater Urchin • Greebling Rider • Jellyfish • Lurker • Pyrad |
Aggressive | Angler • Blood Snail • Bubbler Crab • Cave Jellyfish • Chiromaw • Crypt Crawler • Dark Druid • Emberling Shaman • Infestation • Lamprey • Leech • Living Root • Peat Mummy • Rock Snot • Shallowbreath • Shambler • Silt Crab • Sludge (Smol) • Sludge Worm (Large • Small • Tiny) • Sprites (Ash • Boulder) • Stalker • Swamp Hag • Tar Beast • Termite • Wight |
Tamable & Utility | Emberling • Harlequin Toad • Tarminion |
Chief | Barrishee • Chiromaw Matriarch |
Boss | Dreadful Peat Mummy • Primordial Malevolence • Sludge Menace • Spirit Tree |
Unimplemented | Temple Guardian |