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Raised Islands are mounds of land atop Giant Roots that generate in Raised Isles biomes, a variant of Coarse Islands biomes. They contain many of the same features as the land below them, including the same plants, trees, and mobs. They can also occasionally feature small lakes, and uncommonly Chiromaw Matriarch Nests inhabited by Chiromaw Matriarchs. An alternative ambient track plays in the area around each island.

Composition[]

Raised Islands consist of:

Structures[]

The following structure can generate on Raised Islands:

History[]

The Betweenlands Environment
Dimensions The BetweenlandsThe NetherThe Overworld
Biomes Coarse Islands (Raised Isles) • Deep WatersMarsh (Marsh 0Marsh 1) • Patchy IslandsSludge Plains (Clearing) • Swamplands (Clearing)
Structures
Natural Cavern (Lake) • Chiromaw Matriarch NestCragrock SpireGiant Bulb-Capped MushroomGiant Hollow LogGiant RootHearthgrove TreeNibbletwig TreeRaised IslandRubber TreeSap TreeSilt BeachSpirit TreeUnderground OasisWeedwood Tree (GiantRotten)
Buildings Cragrock TowerDruid CircleIdol Head StatueRuins (MarshSludge PlainsUndergroundUnderwater) • ShrineSludgeon (Barrishee LairCryptCrypt TunnelsLabyrinthine VaultsPit of DecaySludgeon TowerWinding Walkways) • Tar Pool DungeonWight Fortress
Post-Gen Portal TreeTunnel Entrances
Events AurorasBlood SkyDense FogHeavy Rain (Thunderstorm) • RiftSpookWinter (Snowfall)
Mechanics AspectsCorrosionDecayFood SicknessMiddle Gem CircleRadial Equipment MenuStench
Other AdvancementsEffectsLoot TablesMusic
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