|Health||40 ( x 20)|
|Damage||Easy: 3 ()|
Normal: 4 ()
Hard: 6 ()
|Drops||Slimy Bone (1-2)|
Swamp Hags are undead mobs that spawn rather commonly in Swamplands, Patchy Islands, Coarse Islands, and Deep Waters biomes, as well as more commonly anywhere underground in the Cavern and Lake Cavern layers. They will spawn at a heavily increased rate and in all surface Betweenlands biomes during a Blood Sky, and also spawn from Monster Spawners in Shrines, Underground Oases, Cragrock Towers, and the Wight Fortress.
Description[edit | edit source]
Swamp Hags are about 2.5 blocks tall, and appear as skeletal creatures with scarred and overgrown limbs and with glowing yellow eyes. They stagger when they walk, as an added horror factor. They act like the average hostile mob, and deal average melee damage. In addition, with each hit they have a chance not to take knockback.
They will bang on doors that are in the way of their target; if the world is in Hard difficulty, they will eventually succeed in breaking down the door.
When spawned during the Blood Sky event, they move faster and deal more damage than usual, making them significantly more dangerous.
Swamp Hags get faster and stronger deeper underground, similar to their Blood Sky buff.
Wights can possess nearby Swamp Hags and turn them into "turrets". The Wight will send out flying soul projectiles that can pass through blocks to attack the player or nearby mobs.
Swamp Hags can be killed in one hit using a rare loot weapon, the Hag Hacker.
Strategy[edit | edit source]
Individual Swamp Hags and even small groups of them are quite easy to handle; their AI is essentially that of a vanilla zombie, and their stats are only slightly higher. Large groups of them can be a different story however, especially if they sneak up to you from behind; Bring a shield in this case, ideally an octine one, as that makes groups far easier. just be on the lookout for those appearances and you'll be fine.
|Advancement||In-game Description||Parent||Actual Requirements||ID|
|Slay a Swamp Hag, a Wight, a Tar Beast, a Sludge, and a Peat Mummy||Chopping Boy||Kill a Swamp Hag, Wight, Tar Beast, Sludge, and Peat Mummy (does not have to be at the same time)||fighter|
|Slay a Swamp Hag with a Hag Hacker||Chopping Boy||Same as description||fighter|
|Knock back three Swamp Hags in a row with a Syrmorite Shield||Shield Wall||Use the Syrmorite Shield's charging ability to hit one or more Swamp Hags three times in the same charge attack||fighter|
Sounds[edit | edit source]
History[edit | edit source]
- Release 3.3.0: Added Advancements.
- Beta 2.0.0:
- Now move faster and deal more damage during Blood Sky.
- Can now break down doors in Hard difficulty.
- Beta 1.0.0: Introduced.
|The Betweenlands Mobs|
|Passive||Blind Cave Fish • Dragonfly • Firefly • Frog • Gecko • Greebling • Greebling Rider • Mire Snail • Root Sprite • Sporeling|
|Neutral||Lurker • Pyrad|
|Aggressive||Angler • Barrishee • Blood Snail • Chiromaw • Chiromaw Matriarch • Crypt Crawler • Dark Druid • Emberling Shaman • Lamprey • Leech • Living Root • Peat Mummy • Shallowbreath • Shambler • Silt Crab • Sludge (Smoll) • Sludge Worm (Large • Small • Tiny) • Sprites (Ash • Boulder) • Swamp Hag • Tar Beast • Termite • Wight|
|Tamable & Utility||Emberling • Harlequin Toad • Tarminion|
|Boss||Dreadful Peat Mummy • Primordial Malevolence • Sludge Menace|