Dimension The Betweenlands
Grass Color Pale dark green
to dull green
Foliage Color Bright vibrant green
to dark green
Water Color Dark green

MapColorSwamplands.png Map Color

Swamplands are biomes characterized by large amounts of somewhat flat, dry land filled with relatively densely packed Weedwood, Nibbletwig, Rubber, and Sap Trees, high amounts of ground foliage, and occasional cave entrances breaking the surface. They have the largest land-to-water ratio of any biome in The Betweenlands, with occasional rivers of Swamp Water breaking up the land. Swamplands have a Clearing sub-biome which can rarely spawn in small areas within normal Swamplands biomes, surrounded by Swamp Water.

Sub-Biomes[edit | edit source]

Swamplands Clearing[edit | edit source]

MapColorSwamplandsClearing.png Map Color

The Swamplands Clearing landscape

The Swamplands Clearing sub-biome contains a single, relatively flat island made purely of grass, with no normal trees and almost no foliage in comparison to the regular Swamplands biome. A Spirit Tree will always spawn in the center of this sub-biome, with its roots dug in throughout the island.

After the Spirit Tree in a Swamplands Clearing has been defeated, the grass of the Clearing will slowly convert into Spreading Sludgy Dirt. The sub-biome will eventually become similar to a miniature Sludge Plains biome, capable of spawning Sludges and Smol Sludges.

Composition[edit | edit source]

Regular Swamplands biomes consist of:

Swamplands Clearing biomes consist of:

Mobs[edit | edit source]

The following mobs can spawn naturally on the surface in regular Swamplands biomes:

The following mobs can spawn naturally on the surface in Swamplands Clearing biomes:

Structures[edit | edit source]

The following structures can generate in regular Swamplands biomes:

The following structure can generate in Swamplands Clearing biomes:

Gallery[edit | edit source]

History[edit | edit source]

  • Release 3.7.1: Shamblers now spawn in Swamplands biomes.
  • Release 3.6.0: Chiromaw Greebling Riders (later renamed to Greebling Riders) now spawn in Swamplands biomes.
  • Release 3.4.0:
    • Added Swamplands Clearing sub-biome.
    • Can now be viewed from Amate Maps.
    • Menhirs now generate in Swamplands biomes.
    • Greeblings now spawn in Swamplands biomes.
  • Release 3.3.0:
    • Added biome foliage colors.
    • Nibbletwig Trees now generate in Swamplands biomes.
  • Beta 2.0.0:
    • Added biome grass colors.
    • Coarse Swamp Dirt now generates in place of regular Swamp Dirt in Swamplands biomes.
  • Beta 1.0.2: Frogs and Harlequin Toads now spawn in Swamplands biomes.
  • Beta 1.0.0: Introduced.
The Betweenlands Environment
Dimensions The BetweenlandsThe NetherThe Overworld
Biomes Coarse Islands (Raised Isles) • Deep WatersMarsh (Marsh 0Marsh 1) • Patchy IslandsSludge Plains (Clearing) • Swamplands (Clearing)
Natural Cavern (Lake) • Chiromaw Matriarch NestCragrock SpireGiant Bulb-Capped MushroomGiant Hollow LogGiant RootHearthgrove TreeNibbletwig TreeRaised IslandRubber TreeSap TreeSilt BeachSpirit TreeUnderground OasisWeedwood Tree (GiantRotten)
Buildings Cragrock TowerDruid CircleIdol Head StatueRuins (Underground) • ShrineSludgeonTar Pool DungeonWight Fortress
Post-Gen Portal TreeTunnel Entrances
Events AurorasBlood SkyDense FogHeavy Rain (Thunderstorm) • RiftSpookWinter (Snowfall)
Mechanics AspectsCorrosionDecayFood SicknessMiddle Gem CircleRadial Equipment Menu
Other AdvancementsLoot TablesMusic
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