|Damage||Against mobs: 4 ()|
|Drops||Inanimate Tar Minion on death or despawn|
|First Appearance||Beta 1.0.0|
Tar Minions are utility mobs that serve the player. They exist as a craftable item, a throwable projectile entity, and a mob.
|Stackable||Yes (16; |
64 for Inanimate)
Tar Minions are miniature figures made of tar with glowing red eyes and dripping faces. They can only be created using the above recipe, and exist in the player's inventory as an item unless thrown by right-clicking. The Tar Minion will be launched in the direction that they were thrown and will land in mob form, whereupon it will proceed to attack any nearby hostile mobs using melee. It will also inflict a Slowness () effect on these mobs. However, they are vulnerable to attack and will despawn if not already killed after about a minute; upon either of these occurrences, it will cause a small tar explosion, dealing damage to all nearby enemies and also inflicting Slowness, as one last strike.
Tar Minions can be applied with Middle Gem Amulets, giving them a Middle Gem Circle modifier that directly affects the minion's own attacks and the player they are assigned to while they are alive. The number of amulets that they can equip at once can be extended with an Amulet Slot.
If they are killed or despawn, Tar Minions will leave behind an Inanimate Tar Minion item. This item can be used to recreate the animated Tar Minion item once animated.
|The Betweenlands Mobs|
|Passive||Blind Cave Fish • Dragonfly • Firefly • Frog • Gecko • Greebling • Mire Snail (Egg) • Root Sprite • Sporeling|
|Neutral||Lurker • Pyrad|
|Aggressive||Angler • Blood Snail • Boulder Sprite • Chiromaw • Dark Druid • Leech • Peat Mummy • Shallowbreath • Silt Crab • Sludge (Smoll) • Swamp Hag • Tar Beast • Termite • Wight|
|Tamable & Utility||Harlequin Toad • Tar Minion|
|Boss||Dreadful Peat Mummy • Primordial Malevolence|
|Currently Unused||Temple Guardian|